Dungeons & Dragons Group The Hague 

Chapter 6

Dragons

The party is able to return to the Lady Luck on time to safe her. The demons that attack her teach the party new tactics in aerial combat. 

Cyan buys Eurendur's old wizard tower in Deanardas as home for his mother. Eurendur also tells the party that he is heading to Astaran to protect it against alls summoning. In the mean time Berrit's eyes are beginning to trouble the party. One of his eyes has turned purple. He searches for a cure but is unable to find any. 


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As the air ship docks in Ittramar they take a merchant on board. He is transporting two dragons, one Silver and one Green to the city of Tantice. Upon investigating he tells them of the Dragon Keeper of Turiant who wipes the minds of the dragons and then trains them as mindless mounts. The party is appalled by this and decides to free them. A battle ensues onboard of the ship against the dragon merchants. Yet good overcomes again and the merchants are defeated. Freeing the Silver, named Azura, and after much discussion the party kills the Green. As the Lady Luck docks Turiant, the party is questioned by an official on behalf of the Dragon Keeper. The party tells him to be gone and heads into the city. Aneirin still remembering what the people of Turiant do with dragons buys two wyrmlings in a dragon shop. For 10.000 gold pieces he is the owner of a bronze and copper wyrmling by the names of Ladunappindon and Ottswarlyndanox. With the growing darkness the party returns to the ship only to be attacked by soldiers of the Dragon Keeper. They are repelled and the Lady Luck continues her travels.

Cyan is contacted by his mother who tells him a woman by the name of Minoeska had come to the tower, searching for the Eurendur, Fosco and the party. The party immediately teleports to Deanardas to investigate. They head to Fosco's house and find Minoeska and the mysterious blond man threatening to kill him if we don't give up the items we found in the temple of Imbarael. The party is able to save Fosco but the two escape. They take Fosco back to the Lady Luck.

The next to be contacted is Aneirin by Azura, the Silver Dragon they saved, she asks Aneirin's aid in securing her deceased fathers lair. Since it is still many days travel to Astaran he agrees. Meanwhile the others are shocked to see Fosco acting strangely and conclude that he is mind controlled, probably by Minoeska. They capture him and teleport him to Olgath.


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The next day the party teleports to Azura. Who takes them to her father's lair. Maxx shows off his trap disabling skills and is able to disable all of them. The party then find themselves under attack from a few of the statues that were standing in the main hall of the lair. Even though their weapons did little damage, over time they were able to turn them all to dust. Azura flies up into the treasure chamber and returns with an ornate horn. She hands it to Aneirin and tells him that should the party ever find themselves in dire straits he should blow it and she will come to their aid. Saying farewell the party teleports back to the lady luck only to find it again under attack. This time it is under attack by a group of 4 dragon riders. Thankfully the party had become experienced with aerial combat and so the riders had no choice but to flee.

Days more passed until the captain told the party they had arrived at the borders of Astaran were they were greeted by a patrol of the winged inhabitants of Astaran. They accompany the ship to the capital Colone. 

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